The scope of their work expanded over the duration of the project, to include 3D advertising and signage assets, temp screens and trailer shots, alongside the tech concepts. After an initial bidding process, Territory won the brief that focused on the design elements of the technology featured in the film. Having worked on titles including Godzilla, Harry Potter and been awarded an Oscar for his contribution to Life of Pi, Guillaume’s name and reputation were already well-known to the studio’s co-founder and executive creative director David Sheldon-Hicks. Territory was approached for the job by VFX supervisor Guillaume Rocheron. Proposing a vision of a near future, the film required special effects and ultramodern elements to emulate a world where technology is integrated into every aspect of society. Directed by Rupert Sanders (of Snow White and the Huntsman), the feature is an adaptation of the Kodansha Comics manga series and 1995 anime movie of the same name. With its UK release scheduled for March 2017, the Ghost in the Shell team had completed shooting in Hong Kong and New Zealand when Territory Studio were brought in, during the post-production phase of the project.
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